as3delaunay is an open-source ActionScript 3 library. In addition to the Voronoi diagram and the Delaunay triangulation, the library also provides the convex hull, minimum and maximum spanning trees, and several other related geometric entities. as3delaunay is based on Steven Fortune's C implementation of his sweepline algorithm.
Here is a demonstration program exercising the library's capabilities (Flash required).
This is release 1.0 of as3delaunay, September 28, 2009.
- Source Repository
- Test Suite
- haXe Port by Stephane Ledorze
- haXe 3 Port by Azrafel Alkem
- C++ Port by Sir Anthony
- File a Bug
- Mailing List
as3delaunay in use
- Commercial: The Living Glass Conversation
- Game map generation: Polygon Map Generation
- Voronoi shattering : Voronoi Shattering Complete!
- Data visualization: Twitter Orographies
- Generative art and animation:
Copyright (c) 2009 Alan Shaw
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